A post-rain abstract? Why not? (at Doyle Community Park)

Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further. Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further. Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further. Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further. Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further. Space Engineers “Patrol Cutter”
I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.
This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.
The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 
Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further.

Space Engineers “Patrol Cutter”

I got too frustrated with other things today so I did some creative mode space engineers and made this “little” large ship, the first time I have built a large ship in game.

This was a free build that I did on the fly so there are not exact measurements for the ships size but it has a cramped interior stuffed with 4 small reactors, a cargo bay. medical bay, gravity generator and Gyroscope, all with 2 layers of armor surrounding it on all sides(except for where the large thrusters are(I possibly compacted the stern design a bit too much). There is a command deck above the main interior space that house the cockpit module and 2 passenger seats. I used the cut down cockpit because I wanted to retain usage of the first person camera for the sake of immersion.

The ship is currently lightly armed with 4 Gatling turrets and a single missile launcher. I wanted to make a conveyor but, my computer had other plans so there currently isn’t an automated cargo system but, since this is creative mode, it hardly matters. 

Currently I am experiencing difficulties with what may be thruster damage. since I tried recessed thrusters. It is either that or Inertial damage.When I maneuver the ship, random parts crumple or get blown off entirely. I also saw this with the rescue ship  I will be tweaking this ship further.

Progress and hope being built by deep pockets, for deep pockets. (at San Diego C.A. La Jolla.)

Such pretty baubles. (at City of La Jolla)

If I could, I would.

Im done playing with tilt shift….. for now. Nature persists btw (at City of La Jolla)

Unrecognized (at City of La Jolla)

I really don’t understand why the wealthy make these places that they rarely seem to use. (at City of La Jolla)

A distance from one’s peers.

Woah….

Something went very wrong for this rock at some point.